
Training Prerequisites:
Monk
level 3
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The
Geomancer |
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Tech: |
ELEMENTAL |
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Pitfall: |
Damages with a warp in
space-time. Don't Move |
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Waterball: |
Damages with the mysterious
power of water. Frog |
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Hell Ivy: |
Damages with the mysterious
power of plants. Stop |
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Carve Model: |
Damages with the mysterious
power of stones. Petrify |
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Local Quake: |
Damages with the mysterious
power of rocks. Confusion |
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Kamaitachi: |
Damages with atmospheric
power. Don't Act |
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Demon Fire: |
Damages with the mysterious
power within buildings. Sleep |
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Quicksand: |
Damages with the mysterious
power of mire. Death Sentence |
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Sand Storm: |
Damages with the mysterious
power of dust. Darkness |
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Blizzard: |
Damages with the mysterious
power of snow. Silence |
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Gusty Wind: |
Damages with the mysterious
power of wind. Slow |
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Lava Ball: |
Damages with atmospheric power.
Dead |
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REACTION
ABILITY |
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Counter Flood: |
Counter with geomancy. |
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SUPPORT
ABILITY |
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Attack UP: |
Can cause great damage with
physical attack. |
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MOVEMENT
ABILITY |
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Any Ground: |
Walk easily over waterlands
like rivers. |
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Move on Lava: |
Move and stop over molten rock. |
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