Training Prerequisites:

Monk level 3

 

 

 

   The Geomancer

  Tech: ELEMENTAL
    Pitfall: Damages with a warp in space-time. Don't Move
    Waterball: Damages with the mysterious power of water.  Frog
    Hell Ivy: Damages with the mysterious power of plants.  Stop
    Carve Model: Damages with the mysterious power of stones.  Petrify
    Local Quake: Damages with the mysterious power of rocks.  Confusion
Kamaitachi: Damages with atmospheric power.  Don't Act
Demon Fire: Damages with the mysterious power within buildings.  Sleep
Quicksand: Damages with the mysterious power of mire.  Death Sentence
Sand Storm: Damages with the mysterious power of dust.  Darkness
Blizzard: Damages with the mysterious power of snow.  Silence
Gusty Wind: Damages with the mysterious power of wind.  Slow
Lava Ball: Damages with atmospheric power.  Dead
       
    REACTION ABILITY
    Counter Flood: Counter with geomancy.
       
    SUPPORT ABILITY
    Attack UP: Can cause great damage with physical attack.
       
    MOVEMENT ABILITY
Any Ground: Walk easily over waterlands like rivers.
Move on Lava: Move and stop over molten rock.
       
       

 

 

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