
Training Prerequisites:
Chemist
level 2
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The Priest |
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Tech: |
WHITE MAGIC |
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Cure: |
6 |
White magic cures physical
injuries and restores HP. |
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Cure 2: |
10 |
More powerful than Cure. |
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Cure 3: |
16 |
More powerful than Cure 2. |
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Cure 4: |
20 |
More powerful than Cure 3. |
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Raise: |
10 |
White magic revives dead units
from abyss. |
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Raise 2: |
20 |
More powerful than Raise. |
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Reraise: |
16 |
Divine protection once cast,
will raise fallen comrades automatically upon death. |
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Regen: |
8 |
White magic restores a unit by
gradually replenishing its HP. |
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Protect: |
6 |
White magic protects units from
physical attacks by covering them with invisible armor. |
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Protect 2: |
24 |
More powerful than Protect. |
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Shell: |
6 |
White magic protects units from
units from magic attacks by covering them with an invisible veil. |
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Shell 2: |
20 |
More powerful than Shell. |
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Wall: |
24 |
White magic protects units from
physical and magic attacks by covering them with an invisible barrier. |
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Esuna: |
18 |
White magic cancels abnormal
status with its purifying light. |
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Holy: |
56 |
White magic attacks by
enveloping enemy within a holy light. |
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REACTION
ABILITY |
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Regenerator: |
Receive Regen when
attacked. |
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SUPPORT
ABILITY |
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Magic Defend
UP: |
Magic attack damage is
lessened. |
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MOVEMENT
ABILITY |
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None |
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