Training Prerequisites:

Chemist level 2

 

 

 

 

 

 

 

   The Priest

  Tech: WHITE MAGIC
    Cure: 6 White magic cures physical injuries and restores HP.
    Cure 2: 10 More powerful than Cure.
    Cure 3: 16 More powerful than Cure 2.
Cure 4: 20 More powerful than Cure 3.
    Raise: 10 White magic revives dead units from abyss.
Raise 2: 20 More powerful than Raise.
    Reraise: 16 Divine protection once cast, will raise fallen comrades automatically upon death.
Regen: 8 White magic restores a unit by gradually replenishing its HP.
    Protect: 6 White magic protects units from physical attacks by covering them with invisible armor.
    Protect 2: 24 More powerful than Protect.
    Shell: 6 White magic protects units from units from magic attacks by covering them with an invisible veil.
    Shell 2: 20 More powerful than Shell.
    Wall: 24 White magic protects units from physical and magic attacks by covering them with an invisible barrier.
    Esuna: 18 White magic cancels abnormal status with its purifying light.
    Holy: 56 White magic attacks by enveloping enemy within a holy light.
   
    REACTION ABILITY
Regenerator: Receive Regen  when attacked.
   
    SUPPORT ABILITY
Magic Defend UP: Magic attack damage is lessened.
       
    MOVEMENT ABILITY
    None  
       
       

 

 

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